Post by ratbastard on Mar 27, 2009 10:10:16 GMT -5
A Cybernetics and Robotics Laboratory (Bionics Sourcebook page 68) 2.1 million credits (3 million -30% Rogue Scientist/Operator tech discount). Simply put, this allows Kenji to make Cybernetics and Arashi to make robotics from scratch. Allot of the cool things I can do would be through this Laboratory, and Implants I design that work out can be mass produced for the entire Kitsune group's Profit.
Design and Diagnostics Simulation Computer System (DiSCuS) (Bionics Sourcebook page 68) 210,000 credits per +2% bonus (300,000 per +2% -30% class discount). Simply put for every 210,000 you spend on the computer/software people get a +2% to their design and repair rolls when building high tech stuff, very cool.
Whatever laboratory equipment is needed to conduct cloning/bio-system/genetic research (not specifically in any book) I don't know the price but -30% cost.
I'm a geneticist, this is the central thrust of my character so I am willing to do whatever it takes to get this sort of stuff.
A Medium Cybernetics/robotics Kit (Bionics sourcebook page 68)
140,000 credits (200,000 credits -30% class discount)
Simply a field portable repair kit, in case our Borg gets injured.
A Robot with Basic medical and Domestic service skill programs (Sourcebook one)
or a full time group of employees, but getting the rooms in the mansion that have been converted into sterile hospital rooms and performing medical drudge work is important, and robots are cool. Besides when its not being a Nurse it can cook and clean the mansion.
A SNARLS Sensor System (Japan page 116)
87,500 credits (money-discount blah blah blah).
AT-23 Police Stun Rifle (Japan page 123)
17500-24500 credits (discounted price)
Stun rifles is useful, gimmie gimmie.
A Rogue Scholar brimming with basic combat skills and practical lores. (RUE page 93)
Cost, I dunno a weekly wage or class fees.
Basically I needs me more secondary skills, particularly HtH Basic, basic weapons skills and certain lores.
A weighted Companion Cube (Portal, Test Chamber #17)
The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak.
CC-26 Bomb Detector (Japan page 130)
665 credits.
its a bomb detector, that makes it useful.
AT-A11 Kuru Street Armor (Japan Page 182)
21,000 credits
Civilian support staff colors.
Demolition's Multi-tool (Merc Ops 114)
84 credits
Mine Detector (Merc Ops 115)
1,400 credits
Vehicle Diagnostic Computer (Merc Ops 112)
5,6000
adds a +10% to repairs, allows repairs with the basic mechanics skill.
Design and Diagnostics Simulation Computer System (DiSCuS) (Bionics Sourcebook page 68) 210,000 credits per +2% bonus (300,000 per +2% -30% class discount). Simply put for every 210,000 you spend on the computer/software people get a +2% to their design and repair rolls when building high tech stuff, very cool.
Whatever laboratory equipment is needed to conduct cloning/bio-system/genetic research (not specifically in any book) I don't know the price but -30% cost.
I'm a geneticist, this is the central thrust of my character so I am willing to do whatever it takes to get this sort of stuff.
A Medium Cybernetics/robotics Kit (Bionics sourcebook page 68)
140,000 credits (200,000 credits -30% class discount)
Simply a field portable repair kit, in case our Borg gets injured.
A Robot with Basic medical and Domestic service skill programs (Sourcebook one)
or a full time group of employees, but getting the rooms in the mansion that have been converted into sterile hospital rooms and performing medical drudge work is important, and robots are cool. Besides when its not being a Nurse it can cook and clean the mansion.
A SNARLS Sensor System (Japan page 116)
87,500 credits (money-discount blah blah blah).
AT-23 Police Stun Rifle (Japan page 123)
17500-24500 credits (discounted price)
Stun rifles is useful, gimmie gimmie.
A Rogue Scholar brimming with basic combat skills and practical lores. (RUE page 93)
Cost, I dunno a weekly wage or class fees.
Basically I needs me more secondary skills, particularly HtH Basic, basic weapons skills and certain lores.
A weighted Companion Cube (Portal, Test Chamber #17)
The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak.
CC-26 Bomb Detector (Japan page 130)
665 credits.
its a bomb detector, that makes it useful.
AT-A11 Kuru Street Armor (Japan Page 182)
21,000 credits
Civilian support staff colors.
Demolition's Multi-tool (Merc Ops 114)
84 credits
Mine Detector (Merc Ops 115)
1,400 credits
Vehicle Diagnostic Computer (Merc Ops 112)
5,6000
adds a +10% to repairs, allows repairs with the basic mechanics skill.