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Post by sawg138 on Oct 18, 2006 18:38:31 GMT -5
Exp: Mickey Daniel gets 1000 XP for leading people around doing sneaky-type things. Carol and morgan get 700 apeice for a somewhat botched attempt at interogation wherein They were the ones answering all the questions. Ruby gets nothing for not showing nad having to be NPC'ed. Jeremy also gets nadda for not showing. Marcus gets 800 for standing lookout, and Ni Jun gets 700 for wandering around
SSF: When we last left our....yea. They got in the city and were trying to get out. They find a girl who's not a mindless zombie-type fellow, and try talking with her. it's painfully obvious however she's mostly broken and woefully uneducated besides. after getting fed, she realizes Chinese women are Supermarkets. And answers a few questions besides. Daneil finds out security is not much more intence in the Nightlands than on earth in shoddy tennant houses/slave pins and broke out easy enough. Meanwhile, Ruby took Jeremy home to look after the kids. by looking like they knew were they were going they got by int eh bustling city streets well enough. They found City Hall, and decided that they couldn't fight it. So, sinse discretion is the better part of valor; mick dropped a few cameras for recon and they decided to pack up and leave, deciding to returning for htem later. Then you all left and are just getting to your apartment building...now (provided mick goes withe veryone to talk about it instead of straight home)
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mrc0006
City Rat
"I don't know what it is out there... But it killed Harper..."
Posts: 186
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Post by mrc0006 on Nov 3, 2006 12:30:44 GMT -5
EXP: Marcus gets 800 XP for answering opaque phone calls. Ni Jun gets 700 XP for being around and willing to help. Mickey Mouse gets 1000 XP for being willing to risk suicide. Jeremy gets 800 XP for phone hacking (again). Ruby gets 700 points for being along for the ride. Carol gets 800 points for looking at cool high tech weaponry. and Morgan gets nothing for not being here
SSF: When we last left our would-be heros. they return from the nightlands to find Nyx has taken susan and the guards out and are not around and attempts to contact failed. At this time a mysterious phone call to go to a Nightcrawler hideout is received. Allies are contacted. A plan is formed. The tin men equip you with ultra-cool-high-tech-sunglasses-that-give-all-enhanced-vision, smoke gas canisters, tear gas canisters, and some leathal gas canisters they ask you to drop on your way out after resucing everybody. And you still owe the talking magic snake some kind of demon box. It is now a few minutes after last game, and you are all dropped off about a few blocks away from the nightstar club
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Post by sawg138 on Nov 8, 2006 19:52:33 GMT -5
Exp: Ruby gets 800 points for doing nothing--for in character reasons. Ni Jun gets 800 for going along to help out. Morgan gets nothing for not being here. carol gets 800 for going along to help out and getting Daniel to come too. Marcus gets 1000 XP for perpetrating what would be a Geneva convention violation...if it was still being enforced. and Daniel gets 1000 XP for continuing to have everyone pissed off at him while he's helping
SSF: When we last left our...yea. They all went up to see what Lilia wants. Mick sneaks in to find the kidnapped people, and gets captured! he's held cooling his heels in a reinforced office area while the others take the front door. All are escourted into Lilia's Inner Sanctum where she told you all she wants you to kill Dark Jack for her. She gave you three hints on how to do it, and a box she says to open when the time comes to kill him. She then let you all on their way. Jeremy stayed behind and was not seen until late the next day, and not much needed to be said on that. The day after the attack you all read in the paper and probablly watch on the news about how an unkown figure dropped a canister of a powerful Nerve Agent in a central City Nightclub. They mentioned that it was a club known to be controlled by the Nightcrawlers nad it's assumed it's the latest incident in the brutal Gang War between the Tin Men and Warlords. Over 300 clubbers were reported either dead or with extensive injuries and some braind Damage. Surpisingly, the group hasnt' heard a peep about the incident from them, and none of hte local rumor mills are naming anyone in the group for the attack--yet. It is now Two days later, and Nyx calls and says that she and Sappho have gotten everything set up for Marc and Morgans wedding.
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Post by sawg138 on Nov 15, 2006 19:47:44 GMT -5
Exp: Everyone take 700 XP for having a bachelors party. Mick takes an extra 300 for going shopping with filly. Jeremy gets an extra 300 for exposing a 10 year old to strippers. Marcus gets an extra 300 XP for having a bachelors party.
SSF: When we last left our wannabe's, Marcus had a bachelors party and the girls went shopping. It's now 9:55 AM and Nyx is due any minute now to take everyone out.
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Post by sawg138 on Jan 3, 2007 19:30:24 GMT -5
Exp: Was given last game. SSF: When we last left off, there was a wedding bath, ceremony, and a disapointed Jer that that was all there was to it. marc and morg vanish from the face of this planet for the honeymoon for a while (quite litterally as a matter of fact). meanwhile Daniel does some undercover work, Carol works on her growing flock in the dumps, which has actually gotten a sizable demand increase in the past few weeks. Jeremy has been tied up with tike working on a new kind of engine, and Ni Jun does things which are inscrutable and it's probablly best that way. it is now approixmately 1 month later, on this day of July the 14, in the PA 106 calender year in the fair city of Berlin in the New German Republic (as opposed to the old german republic which to my knowlage never actually exsisted...). During this time, Sarah and David returned home, saying they will return soon and are only making a report. Ni jun is in her apartments, Jeremy is almost finishing up on the new proto eingine, daniel is returning from taking filly to work, Carol is finishing breakfast, and no one has any clue who alphonse is currently or what the hell he's up to.
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Post by sawg138 on Jan 24, 2007 19:28:32 GMT -5
Exp: Marcus gets 1000 points for showing the group brawn isn't always the best for negotiations. Mick gets 800 points for things done off-camera. Carol gets 1000 points for facing her enemies and not forgiving them (yet, at least). Ni Jun gets 800 for trying to help out as does Morgan. Alphonse gets 1000 for sacrafising everything and getting captured. Jeremy gets 1000 being an Asshat. Ruby gets nothing for quitting hte game.
SSF: When we last left our dubious heros, they had received a call from help from the junkyards about strange sick D-bees, only to find that they were apparently refugee's from the Illuminated from Carol's homeworld, apparently. a failed attempt at negotiation, a shot fired, and the police called in later found they had drug traces of radioactive elements in with them. So, an overly massive goverment cleanup of the area, a bit in dention, and everyone is given a clean bill of health, laundered cloths and possessions (paied for by the state), department), and of course are all released in a matter of hours, except for ALphonse who you have heard nothing from or about sinse the strange white child showed up to help, and Ruby who was offered a position in the NGR as a freelance agent aginst Demonkind and was accepted upon all due consideration. The goverment has not yet released any statement regarding the Illuminated's status or current standing, dispite massive media clamors for more information. it is now the next day
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Post by sawg138 on Feb 7, 2007 19:25:36 GMT -5
Exp: everyone who played last game gets 800 XP
SSF: When we last left our heros, Ni Jun decided to take everyone out for a nice breakfast. after a bit of getting-going they settle on a nice western-themed resterant for the meal. Enjoying the atmosphere it was added to by someone accusing someone of cheeting at the card tabel. After one sore looser comes back with some friends who seem to defy the laws of physics they proceeded to start a barfight. after the party steps in the fight is broken up and the victems soundly beaten. after which one of them runs off with the other two in toe. a quick look outside has been made but it seems whoever they are managed to give the party the slip. it is now three seconds later, and you are faced with a messy barroom, scared enhanced waitresses, and the handsome guy who may or may not be a cheeter
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Post by sawg138 on Feb 21, 2007 19:28:19 GMT -5
Exp and SSF: everyone gets 700 XP for playing. Mick gets an extra 200 points for biting off more than he can chew. Carol gets 100 for chatting with folk. Alphonse gets 200 XP for joining the game and a Leave of Absence for the indefinate future due to work-related causes. Morgan and Marc get 300 for making up with Jeremy, Jeremy gets 300 for making up with morgan, Ni Jun gets 200 for things done off-camera, and Simon gets 200 for being introed and sparing with Ni Jun. It is now half a second later. MORTAL KOMBAT!
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Post by sawg138 on Feb 28, 2007 19:22:54 GMT -5
Exp: Everyone who was here last game gets 700 for playing. Marcus and Morgan get an extra 300 for making up with susan. Mickey gets 200 for sanding down a black bear...with magic, carol gets 200 for talking with marcus about mick, Jeremy gets 300 for flirting with a bear, Simon gets 300 for winning two different lotteries after leaving the group sinse no one told him anything about them, and Ni Jun gets 200 for things done off-camera
SSF: When we last left our heros...a hell of a lot of stuff has happened. There's Triax leaks to investigate, a doppleganger police cheif, a request from a Nightlady to assassinate a Nightlord for her, a goverment conspiracy involving phoney orphaages to unearth, a gang being manipulated by nightlords and demons to deal with, a rapidly growing flock for Carol to tend twords, a Gargoyle empire to nutralize, a box to steal for a winged talking snake, races to win, women to woo, and how does this group find time to eat? The time is anywhere from one week in the Future to one month in the past. The laws of time and space have been wavied by the almighty hand of the GM for the purpose of making some sense out of this unholy mess of goals to accomplish. IM me with what you want to do, or, if it has to do with antoher character, do it here
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Post by sawg138 on Mar 14, 2007 18:28:19 GMT -5
Exp: Everyone who played last game gets 800 XP. Jeremy, Marc and Mick all get an extra 300
SSF: Last game, everyone went around and did stuff. Ni Jun is starting new business, marc won a million. Simon won considerably more than a million. Jeremy Hit on a Bear, highlight just how desperate he really is, morgan went blonde, Carol is trying to start a business for the masses, and Mick is looking into things. It is now one week later around breakast time when there's a knock at the door...
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Post by sawg138 on Mar 21, 2007 18:15:55 GMT -5
Exp: Marcus gets 800 XP for continuing his feud with Ni Jun and feeling alienated that no one else takes his side. Ni Jun gets 800 XP for continuing her feud with Marcus and feeling alienated that no one else takes her side. Simon gets 1000 XP for having a party and showing off. Morgan gets 800 XP for partying. Carol gets 800 XP for comforting Marcus afterwards. Mick gets 900 XP for solid RP all the way
SSF: When we last left our protagonists they had a Party! it was a nice affair all around, though Marcus felt somewhat left out. It is now a week later, Marcus moved out and had his own little part in his townhouse, Mick continued his espionage of the gangland in Germany, Carol moved in with Marcus along with Derdie, who along with Marcus and Morgan are now throughly settled with the garden already planted. Simon won enough in gambling to at least maintain his current lavish lifestyle for the week, and Ni Jun is doing her own thing. It is now one week later around dawn. and everyone is waking up in their respective homes
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Post by sawg138 on Mar 28, 2007 18:21:40 GMT -5
Exp: Everyone gets 700 XP for doing their own things. And not in that sense
SSF: When we last left our gaggle Morgan had put Marcus in the doghouse, who was feeling shitty, Mick got a gift from a guy he thought he'd never hear from again, Simon spent time with his live-in female friend, Morgan was talking with Mick, Carol was helping the poor, tired, and hungry, and Ni Jun had her date stole right out of the dinner table. It is now a nanosecond later.
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Post by sawg138 on Apr 4, 2007 19:00:28 GMT -5
Exp: everyone gets 800 XP.
SSF: When we last left our people, Morgan went with Mick to talk to the dumb blond who acted accordingly. Marcus got a hangover from hell (literally) and made up with Morgan. Carol found someone to help her ministry, Mick got pissed at Susan, Ni Jun did her own thing, and Jeremy did something so grand...no one remembers what it is. It is now one week later. The races are scheduled to begin tonight, but we begin bright an early at 4 AM, where for some reason everyone wakes up for some reason
something important that you may have forgotten: when in doubt, follow all leads
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Post by sawg138 on Apr 25, 2007 19:01:41 GMT -5
Exp: Everyone who played last game gets 800 XP for general mayhem. Mick gets an extra 200 for joining a gang, Simon gets an extra 300 for falling in love, Ni Jun gets an extra 200 for discovering what was wrong far earlier than I expected. Morgan and Jeremy get 100 each for avoiding temptation, Marcus and Carol get 150 each for various things
SSF: When we last left our Heros, they all woke up in the wee hours of the morning, finding out this is due to some kind of insidious nightlord plot to...wake everyone up earily one morning, apparently. The remainder of the day was spent running around finding answers of various sorts while getting in touch with Triax. By the next day, everyone who sent off a water sample to an alchemist got a cure found but informaed that the potion has already disipated and lost all magic. Susan was in touch with her brother, and the very next day the entire party gets a call in the reasonable morning hours being asked to attend a meeting in triax headquarters at 10 AM.
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Post by sawg138 on May 16, 2007 18:20:01 GMT -5
Exp: 800
SSF: Something
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Post by artemis on May 23, 2007 18:18:46 GMT -5
Everyone who played last game gets 1000 XP for taking down two bosses that were bigger than they seemed...
When we last saw our heros, they engaged in battle with a rather tall Night Prince and his even taller summoned tenctle beast. Carol proved she has terrible aim, Mick proved he can fly, Marcus proved that lightblades are rather effective aginst nightlord minions, ni jun proved she's questionable wiht a sword, Jeremy showed he can turn into a kitty, morgan showed she can shoot fireballs, and simon learned that schoolgirls in miniskirts do have a way of winding up surrounded by demon tenticles. it is now the night of the first race in the 4 race tourney, and you all can pose and chat while I go grab something .brb
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Post by sawg138 on Jun 6, 2007 18:19:17 GMT -5
Exp: Everyone who played last game gets 800 XP for racing or cheering and participating in the after-race running from cops and partying! Mick gets an extra 200 for breaking his bones to win by a hair, Marcus gets an extra 200 for quick and clever thinking, and Jeremy gets an extra 300 for total ruthlessness concerning collateral damage.
SSF: When we last left our party they participated in the first race of the Black Jack tournament and all three races managed to progress to the next round, with Mick claiming the current prize by a hair. After the obligatory running from the cops after any truly great street race in which incidental buildings get demolished, they all proceeded to party down. It is now next the next afternoon, and all those who drank the Beer Jeremy got have a truly monumental headache.
Things you know you may have forgotten: There are two nightlords you don't know much about, and the next race isn't for one month
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Post by sawg138 on Jun 20, 2007 18:23:12 GMT -5
Exp: Everyone who played last game gets 900 XP for fun well done. Jeremy gets an extra 300 for getting people drunk, and ni jun gets an extra 100 XP for spending money like water SSF: We all took a well-deserved rest! And found Jeremy's special drinks give you a hangover that's three times as hard to cure as the normal variety. And some crates were delivered. And the truck driver got tied up with Tike's glue gun, sprayed with water and treated to a display of Mick and Marcus not needing a forklift truck. I hope he gets paid well And Jeremy was involved in sexual innuendo as usual. And had an argument with Tike about whether sex or gadgets are more important. And received an order for bikes from Ni Jun, and subscribed to the philosophy that the customer is always right, at least when they're writing a check with six zeros on it Something important you may have forgotten: There's more demons involved than what you've seen so far
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Post by sawg138 on Jul 11, 2007 18:21:33 GMT -5
Exp: everyone who played last game gets 900 XP for surviving the first wave. Morgan gets an extra 300 for setting her own house on fire, carol gets an extra 100 for checking the back of the house, and Mick gets an extra 500 for leading the Nightlords right to Marc and Morgan's house. I hope they have insurance.
SSF: When we last left our party, Morgan and Marcus and Carol were enjoying a lovely morning when Mick showed up carrying spoils from some raid on the Nightlords he pulled off by himself. All of the items recovered are strongly magical, one cursed ring who's effects are not yet known. When we last left them, a Night Prince and a bunch of hounds decided to come by and not-so-politely informed the party they wanted their stuff back. After a rather pointed argument on the matter which largely resulted in a MESS in the front parlor, carol has discovered some MIB's sneaking in back while the hounds distracted you all up front. It is now a fraction of a second later, and everyone in the house heard carol's call of alarm
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Post by sawg138 on Jul 25, 2007 18:29:46 GMT -5
Exp: And everyone who played last game gets 1000 for excellent RPing all around Carol's SSF: We finished off the bad guys! That group of them at least. But there were going to be more, they must have been tracking the artifacts somehow, so we couldn't stay there; so Simon kindly offered us refuge at his place. Which is a great big mansion, plenty of room for everyone, with a fantastic force shield around it, so we're safe here for the moment ^.^ Though Morgan's upset about having to abandon her house for the moment, which is understandable. And Marcus is really unhappy about the whole thing I did manage to identify the items - and found out how they were tracked. Which suggests an idea ^.^
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Post by sawg138 on Aug 8, 2007 18:48:19 GMT -5
Exp: Everyone who played last game gets 800 XP for killing some vamps. Marcus gets an extra 100 for doing most of the killing.
SSF: When we last left our heroes, Conrad called and tells him an old friend got turned into a vampire. A quick raid and some city scouring later reveals that the infestation had yet to take root. It is now three days later, the sweep of the city is complete, and you all had some planning to do
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Post by sawg138 on Aug 22, 2007 18:21:27 GMT -5
Exp: Everyone who showed last game gets 900 XP for planning things out
SSF: When we last saw our heroes....they got together and talked. a lot. Somewhere in there they decided to try to kill a Nightlord. It is now about half a second later, as Simon strolls in the door.
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Post by sawg138 on Sept 5, 2007 18:20:46 GMT -5
Exp: And everyone gets 2000 XP for rescuing a herd of unruly children!
SSF: After a decent amount of planning, we were put into action, first putting Morgan in place for her duty of issuing the knockout drug to the children and staff, , during which we found some documents about the cook's life after we took it. Afterwards Morgan successfully infiltrated the orphanage, as planned. after giving us the signal, once the drug took effect Ni Jun provided us a hole through the walls, where we gathered all the children, for Ni Jun to teleport out of there. in the mean time Simon took the security room for our benefit. we acquired no upsets to the plan thus far. phase two had Marcus and Carol find the children in the ovens, Simon telling us where the inspector was to be found, and us heading to that area. i fight ensued with the inspector's bodyguards where Simon and I played our key parts i taking them down, and the inspector was taken, along with the children. phase 3 where the public found out about the incident from Triax's lawn, however, was a failure, giving us a decent amount of evidence that there is likely Nightlord effect on the media, if it wasn't already obvious before. Triax shipped the children off to an unknown place to be treated.
It is now one week later. The races are delayed for one more week for unspecified reasons. However, the major news seems to be someone having assassinated both the Police Cheif and the senior captian, mailing their heads to the department headquarters while doubles were there working. The sudden undeniable proof of dopplegangers in the police throw the department into chaos as suddenly no one in the police trust each-other, not helped by the next interm police cheif suddenly resigning, citing medical problems, throwing the ball to a fourth police cheif in as many days. Rumors are going around that the police are looking into instigating a special Psychic Investgators squad to weed out corruption in goverment. A move that is then authorized and compounded when the Mayor announces that due to the recent scandal, All nonvital city goverment functions are suspended while a though internal review is conducted, libraries and bus serves across the city close or are delayed as a sudden enviroment of fear starts to grip the citizens. it is now morning on the day of when the races should have been, and as everyone rises to face the new day...
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Post by sawg138 on Sept 19, 2007 18:35:21 GMT -5
Exp: Everyone gets 800 XP for going over what they've all been up to
SSF: It is now three days later. You all have a number of leads. who's ready to follow?
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Post by sawg138 on Oct 3, 2007 19:02:14 GMT -5
Exp: everyone who played last game gets 800 XP for putting up with me leaving early
SSF:
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Post by sawg138 on Oct 17, 2007 18:27:59 GMT -5
Exp: And everyone who played last game gets 1k EXP
SSF: *two new people were introduced the group, while ni jun and carol went off on their own to get into theNightlord's Mage's club. carol and Simon played video games. Lora and me talked wtih filly and played tennis... than she got pissed at me for not being able to continue my former trainging and has been going about reminding me of how one's supposed to tera an enemy limb from limb. everyone else did their own things
Anndenum. Marcus and Morgan made up, then tried to kill a demon who teleported away
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Post by sawg138 on Oct 31, 2007 18:23:58 GMT -5
Exp: Everyone who played last game gets 1000 XP for being heros. Marcus gets an extra 300 for walking the fine line between heroics and blantant stupidity
SSF: It is now a week and a half later, the races have been pushed back yet again, starting angry mutters of Dark Jack chickening out, and in truth, it begins to come out that no one has seen him in quite some time, he simply entered his mansion one day and never came out. Judging by the retribution enacted on some of the loudest crys of chicken, would seem to indicate he's not out of the picture yet. Halloween is just getting going, with bright colorful costumes walking the streets in search of sweets, and a genearl happy mood as the full moon rises in the sky.
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Post by sawg138 on Nov 14, 2007 19:28:10 GMT -5
Exp: And everyone gets 2000 XP for saving the World in less than 4 hours. Too bad the Nightlords are still around
SSF: More than public credit, public recognition, as Carols fledging ministry suddenly finds itself saddled with contracts to seek out doubles and dopplegangers in city goverment as well as Triax. The people are glad, but also suspcious of this strange new religion, and rumors are begining to fly already....
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Post by sawg138 on Nov 28, 2007 20:00:15 GMT -5
Exp: Everyone gets 800 XP for some good planning, Mick gets an extra 100 for exploring, and carol an extra 200 for asking teh question that lead to the rockets
SSF: When we last saw our heros, they got a pre-emptive SOS and hope to pre-empt the destruction of the ship, capturing a nice rocket laucnher and some sniper rifles and assult rifles. It is now approximately 15 minutes later, everyone has gone where they can do the most good...
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Post by sawg138 on Dec 12, 2007 19:31:11 GMT -5
Exp: More relevantly, everyone who played last game gets 1000 XP for a fight well done, marcus would get more XP but is now out of the game SSF: (3068) Carol: Last time in Nightbane... (3068) Carol: Big battle, and victory to the good guys - after we captured their outpost in the other building, that gave us enough of an advantage that we won the fight with not one life lost! Even after the avatar of one of the Nightlords showed up and Marc gave it some righteous wrath with his Atlantean artifact sword... (3068) Carol: Bad news: Marc got blown up with a grenade I healed him as much as I could but he was in bad shape, and last we left off, Morgan and I had accompanied him to hospital... (3068) Carol: Oh, and a pair of new arrivals showed up, a man and woman with a horse. They seemed to have been sidetracked on their way to Mexico or something. I'm looking forward to talking to them a bit later, at a better time. (3068) Carol: ********* (3063) Nekira Evil GM: Currently: It is approixmately Two Days later. Marcus is in the hospital, his condition has stablized but his coma presists. Magical healing has stablized his body but it is unkown the extent of shock and trama may have caused to his brain. Morgan has scarecy left his side, still, back at the Mansion things are going mostly smoothly, with people trying to get their lifes back in order. All seems well, however, those who are not eairly rises get awoken by a horrible cry of anguish somewhere around a bright and eairly 7 AM.
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