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Post by sawg138 on Jan 23, 2008 19:20:14 GMT -5
Exp: And everyone gets 900 XP for rescuing a bunch of hostages. Ni Jun gets an extra 200 for figuring out what it was
SSF: The group got a call that a demon was terrorizing a bank and had taken hostages. The group heads off to the bank and goes to rescue the hostages. the demon is gone and we free the hostages. it turns out to be a demon-dragon mage who was doing who knows what while in human form.
Two days will have passed sinse the events so succiently recapped. The Disturbance at the IRS was mostly surpressed, and life goes....mostly back ot normal. As normal as life these days can be. it's now morning the next day...and it's RAINING.
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Post by sawg138 on Feb 6, 2008 19:19:33 GMT -5
Exp: And everyone who played last game gets 900 XP
SSF: When we last saw our heros, they talked, made plans. Some worked...some might not. It is now one week later. Byte had called back with the party to tell them he got the Spell decyphered, as well as translated into German for dissemation to the party, and all Spellcasting Player Characters and NPC's now know the Dimenisonal Barrier spell at normal power and cost. The war with the minions in the streets contues mostly as it has. althouhg the buzz of the races has died off, althouhg it was an awsome blowout. It is now the next day, and you all have a choice. Last minute plannings, or straight the banquet
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Post by sawg138 on Feb 20, 2008 19:07:55 GMT -5
Exp: Everyone gets 2000 XP for reminding me that big bad bosses are rarely as good without their minions around
SSF: Last time we dined with the only team of people that fight more than we do. The Nightlords themselves. we offered our terms of battle, and it was accepted. We chose to fight Derek. a nightlord we knew nothing about to test our skills. Our skills were up to the task. We annihilated him without more than some superficial damage done to some forcefields. We have a chance. Now Dedre has him under domination to ask and answer some major questions
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Post by sawg138 on Apr 16, 2008 18:15:35 GMT -5
Exp: Everyone gets 1000 XP for some good planning. carol gets an extra 50 for ordering pizza, and Mick and Simon get an extra 100 for volenteering for a suicide mission
SSF: When we last saw our heros, they talked, they planned, and they got a poison that will, apparently, destroy someone's soul, even a nightlord. after some talk about how to use it in theory, the time apporaches to use it for real. Carol returns to the Nightlands to pick up the super poison and gets it without much hitch, and now she returns to find everyone...uh, doin' their thing?
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Post by sawg138 on May 14, 2008 18:32:38 GMT -5
Exp: everyone gets 800 XP for helping out. Margarita gets an extra 50 XP and some very shiney, expensive, and probablly illegal heavey weaponry, and Mick and Simon get an extra 200 XP for risking their necks and their very souls by carrying around a poison that could quite probablly take down a god, permantly. oh, they also had to clean Dark Ace's torture chamber, then sleep in it
SSF:
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Post by sawg138 on Jun 4, 2008 18:39:49 GMT -5
Exp: And everyone gets 2000 XP for killing Dark Ace
SSF: It is now the next day: everyone who was out and busy are now returned ot their normal areas
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Post by sawg138 on Aug 20, 2008 18:32:26 GMT -5
Exp: Everyone gets 800 XP
SSF: When we last left our heroes, Carol's shiney new temple had been burned down. They found out it was some Null-Void dude in a cool suit of Power Armor and plasma missles. THey found out he, 1. Works for Sir. 2. Apparently dosnt' want any new religions cropping up. It was later revealed that Sir was the benifit of a misterious power called the Glamor that gives him supernatural leadership ability that is roughly equivlent to brainwashing. He has founded his own cult, has deep ties to the military and by all accounts plans a coup in germany as well as ultimatly turning on the Nightlords, although it's uncertain which he plans to do first. either way, some leads were found as to where he goes, apparently he preeches to his cult once every week or so in a musiem in a neighboring city. However, the wearabouts of his pet Power Armor dude are still unkown. it is now about 5 minutes later, and the party was discussing which is the greater threat: Sir, with his supernatural leadership, ties to the nightlords and NGR goverment, and his own brand of fantaically loyal Super Soldgiers/assassins, the Gargoyles, who, for those who have forgotten, have Modes taking an active hand in backing them, are strong, tough, and as the news say are starting a new offensive aginst the German front lines--that's all that's been said, so rather or not they break though is a mystery, and the Nightlords, who, at this point, are about to take the kiddy gloves off with the group.
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Post by sawg138 on Sept 24, 2008 18:16:23 GMT -5
Exp: everyone gets 2000 XP for finishing off Dark Jack. Simon gets an extra 100 for making Matlock taunt him before he died
SSF: It is now aproximately half an hour after the sirens started telling people to get to a shelter. The party, instead, decided to travel away from the ravenous hounds while everyone got on their phones and tries to call whoever they know for information. As everyone shares roughly the same group of contacts, Carol is now calling a meeting to show what scheme she's been laying for gargoyles in addition to that (who will also inform you all of what you found out by calling people as well*
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Post by sawg138 on Oct 16, 2008 18:47:50 GMT -5
Exp: And everyone gets 1000 XP for taking care of an entire demon army. Of course, this was done while the army was safely over the horizion with WMD, so no individual kill bonuses...
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Post by sawg138 on Nov 12, 2008 19:17:14 GMT -5
Exp: Everyone gets 1000 XP for surviving the fight. Rita gets an extra hundred for a heroic sacrafise.
SSF: Modeus has been shot and battered, and has a nasty gut wound. One demon loctus lies dead, hacked to peices, and the Fire Jin has fallen, a husk on the ground. However, their deaths came at the cost of Rita's life. everyone, roll initive, the second round begins now.
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Post by sawg138 on Dec 3, 2008 19:31:39 GMT -5
Exp: And Everyone gets 1000 XP for defeating a major menace. Everyone who managed to avoid dying at least once gets a bonus 50 XP for clever thinking, and everyone gets a bonus 3000 XP for finishing a major plotline
SSF: 24 hours after the Berlin earthquake, rescue work was still underway. The ley line storms that had disrupted power and communications all over Germany were dying down, but fallout was drifting in from Western Europe. Children and pregnant women were advised to remain in shelter for the next week. Iodine tablets were to be issued, as soon as disaster relief workers could turn their attention from providing food and clean water to those rendered homeless by the earthquake. The official estimate was 5000 dead, expected to rise. Carol and Simon both threw themselves into doing their own parts to help, healing the wounded and consoling the frightened But news had trickled in from the front. The assault on Fort Gunther was broken. The surviving enemy were fleeing west to a home that had ceased to exist. A nation that had not known peace in living memory was still absorbing the fact that there is no more Gargoyle Empire. But there are still problems. The Nightlords are still at Large, Sir countinues his machinations for power, The Ley Line earthquakes have devistated infastructure and ley line storms have ruined farm feilds. The earthquakes have passed, the ley line storms are dying down. But For Carol, just now returning, See's an old face also stepping out of a posh Car, Jeremy, who has been away on Assignment for the past several months, and, as she recently learned from investigations (for those who forget) a mole for one of the Nightlords
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Post by sawg138 on Jan 14, 2009 19:27:57 GMT -5
Exp: Ni Jun gets 600 for some very funny comments. Jeremy Gets 800 for stripping, as does carol. Ringo gets 800 and a lot of soul chips. Margarita gets 600 and a vendetta with trams. And Mick gets 900 and a medusa head and provisional God of War title
SSF: When we last met our heros, They traveled to hell to fix heaven, with only mild complaints about the silly layout of that. After decaptiang tram Rides, Medusa, Shadow Beasts and a talk with a dead person, everyone got Heaven and Hell fixed. After a breif stop off to spend chips for those brave enough to earn them, the party finds themselves coming out of the elevator in a mansion now put to rights.
After some checking around the mansion to make sure nothing hidden is lurking it's about half an hour later, Kira shows up worried about everyone, and blinks at Jeremy "What the hell are you doing here?"
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Post by sawg138 on Feb 11, 2009 19:27:38 GMT -5
Exp: MIck gets 1000 for deciding to go hunting for BIG game instead of old men. Ni Jun gets 1300 for tottally crippling my Super Monster in one move. Jeremy gets 2000 for superb roleplay and admiting to no wrongdoing whatsoever, Magarita gets 800 for loving her grenades, Ringo gets 1000 for being all around useful, And Carol (when she gets here) Getinss 800 for being the shilder, plus another hundred for bothering Jeremy. Simon gets 300 for swooping in at the last minute
SSF: When we last left off the party split ways. Mick went off to find a nightlady, the others started to head to where Sir is hiding in an old fallout bunker, guided by some info and a half dozen rankorous Warlord nightbane who are more than happy to make short work whatever gets in your way, not being helpful so much as fighting over who gets bragging rights, aparently. A few busted hounds, There is a laser shot at one of the warlords taking point from behind some rubble when suddenly the Ley Line brightens to incadencent glowing blue, dispite being daytime. Shortly thereafter, Gravity it seems gets tired of holding everything down and you all start floating in the air, although with things on the ground and what appear to be Four guys in combat armor and suits who were doing the shooting
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